They Came From Dimension X - Hotfix 230215
They Came From Dimension X is going through an overhaul that will likely not be ready until the release of Episode 1 later this year. That said, I did finally catch a major performance bottleneck, and it seems to revolve around bone animation processing and the occlusion system not catching out of view animation players.
The fix itself involves sending a signal when the Actor enters or exits the portal view system (basically the room and adjacent rooms you happen to be in). Once it exits the PVS, it disables the AnimationPlayers from performing Skeleton Animation playback, thus relieving the CPU. This has given a good performance boost to the systems this was tested on. Hopefully those of you having trouble playing will find this small hotfix helps you, too.
Files
They Came From Dimension X
Wacky gravity cosmic horror retro FPS.
Status | In development |
Author | BlueKeyGames |
Genre | Action, Adventure |
Tags | FPS, fps-platformer, Gravity, Horror, Lovecraftian Horror, mind-bending, Retro, Sci-fi, weird |
Accessibility | Configurable controls |
More posts
- TCFDX Demo Mouse Look IssuesMay 02, 2024
- They Came From Dimension X Demo - Update 221113Nov 14, 2022
- They Came From Dimension X Demo - Update 22118Nov 14, 2022
- They Came From Dimension X Demo - Happy Halloween!Nov 01, 2022
- They Came From Dimension X Demo - Performance IssuesAug 26, 2022
- They Came From Dimension X Demo - Update 22824Aug 24, 2022
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